Gamification – Technologies and Methods of Digital Games as Innovation Drivers in Creative and other Industries

Aufsatz, Gamification, Industrie, Sammelwerk

Typ

Aufsatz / Sammelwerk

 

Zitation

Busch, Carsten: Gamification – Technologies and Methods of Digital Games as Innovation Drivers in Creative and other Industries. In: Holl, Friedrich; Kiefer, Dirk: Creative Sprint – A Collaborative View on Challenges and Opportunities in the Creative Sector, S. 109-128, Fachhochschule Brandenburg, Brandenburg an der Havel, 2014, ISBN 978-3-00-045295-6

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