Using Digital Games to Teach the Hero’s Journey as a Model for Change and Innovation Management

Busch, Carsten; Conrad, Florian; Steinicke, Martin: Using Digital Games to Teach the Hero’s Journey as a Model for Change and Innovation Management. In: Proceedings of the 5th Conference on Games-Based Learning, S. 5, Academic Publishing Limited, Reading, UK, 2011, ISBN 978-1-908272-19-5